Description
Overview
With the advent of the HTML5 Canvas tag, the world of graphical manipulation in the browser has become a reality. This series is an exploration of some the possibility that are available when using the canvas element. The ultimate aim is to use project-based exploration of the capabilities of the HTML5 Canvas element by building games as well as some utilities. Along the way, you may learn some other interesting JavaScript uses.
Objectives
The basic objective of this training course is developing graphics in the web. With the help of the experience of the Java Script.
Prerequisites
Basic knowledge on HTML5
Basic knowledge on CSS3
Basic knowledge on JavaScript
Curiosity to learn new technologies
Target Audience
Anyone who wants to learn HTML5 Canvas in depth
Anyone who wants to improve HTML5 Canvas skills
Anyone who wants to refresh HTML5 Canvas knowledge
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