Description
Customer is key, and that is as true in the virtual world, as it is on the shop floor. All web designers should be building websites with the end user in mind, and creating an experience that will see them coming back for more. This is where the role of a UX designer comes in. On this course you will learn more about the responsibilities of a UX designer, and the tools of their trade. On completion you will be ready to take your career as a web designer to the next level.
What Will I Learn?
One of the key starting points for anyone interested in being a UX designer is to decipher what the role actually is, the difference between UX and other design roles, and the terminology used in the industry. This flexible e-learning course can help with that and a whole lot more. Sandwiched in between the introduction and conclusion, are six key areas that will teach you more about the main tasks and tools involved in UX design.
Why Invest In This Course?
Although no prerequisites are listed for this course, if you have some computer and web design experience then investing in this course will only help your progression. Over two hours of expert teaching covers all the main aspects of being a UX designer, from understanding the industry and research to user testing tools. With the course ending on a high note with a look at how to stay current in UX, this course is not only comprehensive, but also up to date.
KEY LEARNING POINTS
Gain an understanding of the role of a UX designer and their job responsibilities, across 29 bite-sized modules of learning.
Understanding the Industry
Five common phrases for a UX designer.
How UX can be divided into three fields.
UI (user interface) v UX (user experience).
Typical wages for a UX designer.
Sourcing your first UX project.
Objectives & Research
Learn more about goal setting & objectives.
Introducing UX research.
A look at competitor UX research.
Understanding UX user profiles or personas.
A group exercise in creating personas.
Mock-ups
Look at the UX feature list.
Pairwise comparison group exercise.
Open and closed UX card sorts.
Get to grips with UX wireframing tools.
Question – should you test your wireframe?
Mood boards & inspiration.
Amazing UX/UI designs & how you can achieve them.
UX Mock-ups tools you can use.
Testing
Look at InVision, a user testing tool.
Learn how to source users for your UX testing session.
Methodology for UX tests.
In-depth UX testing – includes a look at ethnographic eye tracking, expert review, along with diary studies.
What is a good sample number for a UX test?
Reporting the results of a UX test.
Reasons why this could be your last UX test ever.
Building & Final Tasks
Examine how the UX design project should actually be built.
Get to grips with post project testing, including A/B testing, search bars and live chat.
Look at how to stay current within the UX industry.
ADVANTAGES OF THIS COURSE
Study online, at your own pace, at a time to suit you.
Support via the learning platform if you have any problems while you learn.
Practical content you can apply to your own projects and build on in the future.
Increase your potential as a new or existing UX designer.
Become well-versed in UX terminology and the tools of the trade.
Learn how to target your ideal audience with a UX friendly web site.
Enjoy a range of exercises and industry insight through the two-plus hours of teaching.
Resources and practical tips you can take with you when you finish the course.
Units of Study
Overview
Understanding the industry
Objectives
Research
Mockups
Testing
Building
Conclusion
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